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How to make own server? http://truecombatelite.com/forums/viewtopic.php?f=39&t=2029 |
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Author: | mKe [ Mon Feb 01, 2010 2:53 pm ] |
Post subject: | How to make own server? |
Does anyone know website where is simple tutorial how to make own server for free? Thanks! |
Author: | Diane [ Mon Feb 01, 2010 3:36 pm ] |
Post subject: | |
Post links or thumbs when you are posting HUGE screens, plz. |
Author: | $omator [ Mon Feb 01, 2010 3:37 pm ] |
Post subject: | |
yess mistress, doinf thumbnails atm |
Author: | Rct. Tsoul [ Tue Feb 02, 2010 5:55 am ] |
Post subject: | |
I just want to run a server so that I can see the map baumaut that I downloaded, but this server wont let me run it, for the love of GOD, someone please tell me how to run a server or game so that I can just look at the map ingame. |
Author: | Stealth [ Tue Feb 02, 2010 7:21 am ] |
Post subject: | |
Drop your console by hitting the "~" (Tilde) button and type "/set sv_official 0" then "/devmap obj_mapname". Replace mapname with the .bsp name, e.g. "obj_baumaut". Sometimes mappers have extensions like _rc1 or _alpha. So its important to open up the .pk3 archive with winzip or winrar and get the exact name of the .bsp. This should do the trick. |
Author: | naabz [ Tue Feb 02, 2010 8:55 am ] |
Post subject: | |
Stealth wrote: Drop your console by hitting the "~" (Tilde) button and type "/set sv_pure o" then "/devmap obj_mapname".
Replace mapname with the .bsp name, e.g. "obj_baumaut". Sometimes mappers have extensions like _rc1 or _alpha. So its important to open up the .pk3 archive with winzip or winrar and get the exact name of the .bsp. This should do the trick. "/set sv_pure 0" can be"sdsjd" doesnt matter but /set sv_official "0" is needed here(edited the post) |
Author: | Rct. Tsoul [ Thu Feb 04, 2010 1:56 am ] |
Post subject: | |
That worked thankyou, how would I run the map obj_bahamut_final in a dedicated server, attach a .cfg |
Author: | $omator [ Thu Feb 04, 2010 12:28 pm ] |
Post subject: | |
from my pics... at second one: -pick bahmout from the map list section Name -pick Dedicated server YES - Internet or Yes - LAN at third pic: -turn off downloading from downloading section at the bottom By setting Client downloads to no (if you would not do this any client connecting will try to download every single pk3 file you have got in your tctest folder and he does not and that could take ages so you must clean up this folder from useless pk3's or make another installation of tce for server only with your desired map pk3s only) if dedicated internet a console window will apear at your screen where you can control your server. you can connect to it picking the method showed on screen four. pay atention Source is set to LAN. If youve picked Dedicated - Internet everybody will see your sever at servers browser Source: Internet and if you picked Dedicated - LAN they will see it at Source: LAN //edit: deleted -switch Pure server to no |
Author: | simons [ Thu Feb 04, 2010 1:00 pm ] |
Post subject: | |
First question is - what dedicated server do you have? Do you want to serve the game from your local PC? Is it windows or linux? About sv_pure 0 - this is not necessary for playing custom stuff, and it's really not good setting. Why? When sv_pure is set to 0, all players will be able to use some non-installed on your server pk3 files. In this case somebody could make his own pk3 file with transparent texture of the wall, so he will see through it. To use non-official packs all you need is to set sv_official to 0 and then start the server. You also should use etded.exe (windows) or etded.x86 (linux) to run dedicated server. Try to do this via command line, it could look like this: Code: etded.exe +set sv_pure 1 +set sv_official 0 +set dedicated 2 +set net_port 27960 +set sv_punkbuster 1 +set com_hunkmegs 256 +set com_zonemegs 128 +set com_soundmegs 64 +set g_gametype 7 +exec blabla.cfg
Explanation: sv_pure 1 - only pure pk3 installed on your server available sv_official 0 - this will allow you to run non-official stuff dedicated 2 - server will be run in dedicated mode net_port 27960 - sets the port for your server (eg. 27960) sv_punkbuster 1 - enables PunkBuster (recommended) com_hunkmegs / com_zonemegs /com_soundmegs - memory reservation for your server g_gametype 7 - game mode (7 - bodycount, 5 - objective, 2 - ctf) exec blabla.cfg - this will execute your server configuration file (named it as you want, but try to not use server.cfg name) This is only example how to run simple server. All other settings should be put in configuration file. An example of configuration file ET server setup and advance commands Enjoy! |
Author: | Rct. Tsoul [ Tue Feb 09, 2010 1:05 am ] |
Post subject: | |
This is what I got so far for server.cfg Code: // CTF server set dedicated "2" set g_gametype "2" set sv_official 0 set sv_pure 0 // IP settings //set net_ip "" //set net_port "27960" // Memory settings set com_hunkmegs "128" //set com_soundmegs 64 set com_zonemegs "64" // max players, private slots and passwords set sv_maxclients "16" //set g_password "" //set sv_privateclients "0" //set sv_privatepassword "" //set rconpassword "your_rcon_password_here" //set refereePassword "your_ref_password_here" // connection options set sv_maxRate "25000" set sv_dl_maxRate "100000" set snaps 40 set sv_timeout "" set sv_reconnectlimit "8" // map etc download options set sv_allowDownload "0" set sv_wwwDownload "1" set sv_wwwBaseURL "custom_file_download_url_here" set sv_wwwDlDisconnected "0" //set sv_wwwFallbackURL "" // hostname and motd (motd is currently useless imo) // servername and motd set sv_hostname "Yellow Cab OKC" set server_motd1 "CTF maps only" set server_motd2 "" set server_motd3 "" set server_motd4 "" set server_motd5 "" set sv_fullmsg "^rServer is full, please be patient" // VOTING set g_allowVote "1" set vote_limit "2" set vote_percent "52" set vote_allow_comp "0" set vote_allow_gametype "0" set vote_allow_kick "1" set vote_allow_map "0" set vote_allow_matchreset "1" set vote_allow_mutespecs "1" set vote_allow_nextmap "1" set vote_allow_restartmap "1" set vote_allow_pub "0" set vote_allow_referee "0" set vote_allow_shuffleteams "0" set vote_allow_swapteams "0" set vote_allow_friendlyfire "0" set vote_allow_timelimit "0" set vote_allow_warmupdamage "0" set vote_allow_antilag "0" set vote_allow_balancedteams "1" set vote_allow_muting "1" // settings set g_heavyWeaponRestriction "100" set g_antilag "1" set g_altStopwatchMode "0" set g_autofireteams "0" set g_fastres "0" set g_friendlyFire "1" set g_leanmode "1" set g_minGameClients "0" set g_maxlives "0" set g_alliedmaxlives "0" set g_axismaxlives "0" set g_noTeamSwitching "0" set g_voiceChatsAllowed "4" set g_warmup "8" set g_dowarmup "0" set sv_floodProtect "1" set sv_pure "1" set sv_minping "0" set sv_maxping "0" set sv_fps "30" set match_latejoin "1" set match_minplayers "0" set match_mutespecs "0" set match_readypercent "100" set match_timeoutcount "0" set match_warmupDamage "0" set team_maxplayers "0" set team_nocontrols "1" set pmove_fixed "0" set pmove_msec "8" set g_spectatorInactivity "0" // LMS settings set g_lms_currentMatch "0" set g_lms_lockTeams "0" set g_lms_followTeamOnly "1" // punkbuster config set sv_punkbuster 1 pb_sv_enable // logging pb_SV_AliasAutoload 1 pb_sv_aliasMax 10 pb_sv_scoreKick "0" Pb_sv_noguidgrace 0 pb_sv_changeMax 10 pb_sv_minName 1 pb_sv_EmptyName 0 set g_log "TCE.log" set g_logsync 1 set logfile 2 // something set com_watchdog 60 set com_watchdog_cmd "exec maps.cfg" set map obj_bahamut_final exec ctfmaps.cfg and for the ctfmaps.cfg please tell me if this config will work for a map rotation. Code: // mapcycle
set map1 "map obj_bahamut_final ; set nextmap vstr map2" set map2 "map obj_closecombat_se ; set nextmap vstr map3" set map3 "map obj_dedust_final ; set nextmap vstr map1" vstr map1 |
Author: | SnaKeS3K [ Tue Feb 09, 2010 2:04 am ] |
Post subject: | |
yes it should work but change: set sv_pure "1" (in the server.cfg) and use a timelimit in either your server or maps.cfg: set g_usertimelimit "15" (e.g. 15 minutes) |
Author: | miotatsu [ Thu Jun 17, 2010 12:03 am ] |
Post subject: | |
I have set up a dedicated server but when i try to connect tc:e tells me the server disconnected... here is the log from the server window Client 1 connecting with 0 challenge ping Client 1 connecting with 3000 challenge ping write session data client 0, type 0, latched 0 ClientConnect: 0 Userinfo: \cg_etVersion\Enemy Territory, ET 2.60\cg_uinfo\13 0 30\g_password\none\cl_guid\5D5CA5D71201DBC62447515285AD671D\cg_toggleCrouch\1\cg_toggleAiming\1\cg_freeAim\0\cl_anonymous\0\snaps\20\rate\25000\name\miotatsu\cl_wwwDownload\1\cl_punkbuster\1\protocol\84\qport\866\challenge\614705656\ip\192.168.1.103:27960 ClientUserinfoChanged: 0 n\miotatsu\t\3\c\0\r\0\m\0000000\s\0000000\dn\\dr\0\w\0\lw\0\sw\0\mu\0\ref\0 Sending heartbeat to etmaster.idsoftware.com ClientDisconnect: 0 Sending heartbeat to etmaster.idsoftware.com I set up the server following the information posted by simons and am running the server on Windows Vista I'd really like to know how to get this to work ;.; |
Author: | SnaKeS3K [ Thu Jun 17, 2010 12:28 am ] |
Post subject: | |
hmm need more info. is it dedicated for lan or inet? post ur server.cfg give us the complete server-logfile and also the client logfile, (/logfile 2) it'll most likely show the reason why ur being disconnected. |
Author: | miotatsu [ Thu Jun 17, 2010 12:39 am ] |
Post subject: | |
well now the server crashes when i try to start it (i have been tinkering with it) here is the full config file Code: //
CTF server set dedicated "2" set g_gametype "5" set sv_official 0 set sv_pure 1 // IP settings //set net_ip "" //set net_port "" // Memory settings set com_hunkmegs "128" //set com_soundmegs 64 set com_zonemegs "64" // max players, private slots and passwords set sv_maxclients "16" //set g_password "" //set sv_privateclients "0" //set sv_privatepassword "" //set rconpassword "your_rcon_password_here" //set refereePassword "your_ref_password_here" // connection options set sv_maxRate "25000" set sv_dl_maxRate "100000" set snaps 40 set sv_timeout "" set sv_reconnectlimit "8" // map etc download options set sv_allowDownload "0" set sv_wwwDownload "1" set sv_wwwBaseURL "custom_file_download_url_here" set sv_wwwDlDisconnected "0" //set sv_wwwFallbackURL "" // hostname and motd (motd is currently useless imo) // servername and motd set sv_hostname "mionet" set server_motd1 "" set server_motd2 "" set server_motd3 "" set server_motd4 "" set server_motd5 "" set sv_fullmsg "^rServer is full, please be patient" // VOTING set g_allowVote "1" set vote_limit "2" set vote_percent "52" set vote_allow_comp "0" set vote_allow_gametype "0" set vote_allow_kick "1" set vote_allow_map "0" set vote_allow_matchreset "1" set vote_allow_mutespecs "1" set vote_allow_nextmap "1" set vote_allow_restartmap "1" set vote_allow_pub "0" set vote_allow_referee "0" set vote_allow_shuffleteams "0" set vote_allow_swapteams "0" set vote_allow_friendlyfire "0" set vote_allow_timelimit "0" set vote_allow_warmupdamage "0" set vote_allow_antilag "0" set vote_allow_balancedteams "1" set vote_allow_muting "1" // settings set g_heavyWeaponRestriction "100" set g_antilag "1" set g_altStopwatchMode "0" set g_autofireteams "0" set g_fastres "0" set g_friendlyFire "1" set g_leanmode "1" set g_minGameClients "0" set g_maxlives "0" set g_alliedmaxlives "0" set g_axismaxlives "0" set g_noTeamSwitching "0" set g_voiceChatsAllowed "4" set g_warmup "8" set g_dowarmup "0" set sv_floodProtect "1" set sv_pure "1" set sv_minping "0" set sv_maxping "0" set sv_fps "30" set match_latejoin "1" set match_minplayers "0" set match_mutespecs "0" set match_readypercent "100" set match_timeoutcount "0" set match_warmupDamage "0" set team_maxplayers "0" set team_nocontrols "1" set pmove_fixed "0" set pmove_msec "8" set g_spectatorInactivity "0" // LMS settings set g_lms_currentMatch "0" set g_lms_lockTeams "0" set g_lms_followTeamOnly "1" // punkbuster config set sv_punkbuster 1 pb_sv_enable // logging pb_SV_AliasAutoload 1 pb_sv_aliasMax 10 pb_sv_scoreKick "0" Pb_sv_noguidgrace 0 pb_sv_changeMax 10 pb_sv_minName 1 pb_sv_EmptyName 0 set g_log "TCE.log" set g_logsync 1 set logfile 2 // something set com_watchdog 60 set com_watchdog_cmd "exec maps.cfg" devmap obj_snow exec ctfmaps.cfg |
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