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World Texture Sources?
http://truecombatelite.com/forums/viewtopic.php?f=4&t=2813
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Author:  The Renegadist [ Wed Mar 06, 2019 11:54 pm ]
Post subject:  World Texture Sources?

This is more so a question for the dev team of both TCE and CQB but I'm curious as to where you guys got the texture assets for the game. I've been hunting around trying to figure out where a lot of the devs have been getting their textures from 1997 to 2008 and since TCE was developed within that time it would be phenomenal to learn where you guys got them.

Many thanks!

Author:  Haraldzz [ Mon May 20, 2019 12:20 am ]
Post subject:  Re: World Texture Sources?

Not an expert on the matter, but it's very possible Liquid (Now probably better known in a wider audience as Rotor Games, aka Sjors Janssen) actually made at least some portion of the textures himself.

Author:  Dim$tar [ Sun Jun 23, 2019 2:12 pm ]
Post subject:  Re: World Texture Sources?

Check Credits. Race, Tweety, Bruce, Liquid, Cor all for the best part create the assets themselves.

Im convinced ive seen a couple of the textures used in other games since so who knows. For example DayZ Standalone uses a few of the graffiti decals that TC uses if they are not the same they are surprisingly similar.

:gossip:

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