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Fähigkeit, Magazin, Stangenmagazin, und Ladeclips http://truecombatelite.com/forums/viewtopic.php?f=45&t=2313 |
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Author: | Craterus [ Fri May 06, 2011 1:53 am ] |
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Good point about clips vs. mags I've wondered why that was wrong myself. I've seen a K98 in TC:E, which I believe is clip fed, but it was a custom weapon. I like the rest of the ideas, especially saying away from overdone/arcady elements. |
Author: | coroner [ Fri May 06, 2011 6:30 am ] |
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Hi hoak, you are very welcome to help with the terminology and I will incorporate your suggestions. The term perk, btw, is and was also used in the role-playing game genre for special/additional character attributes. I am nevertheless very happy with alternative terminology and tried to use ability anyhow. Now the slot system got a bit different anyhow and I guess we have the groups (better names welcome) Primary weapon addons *muzzle attachment *extra magazines *alternative ammo Armor Here the question is which levels are represented and how are they represented. From the game design point of view, I don't want huge differences since all addons are subtle and should be well balanced. My current idea is that all players carry a flak vest or NIJ level I or II per default. Then: *lightweight (better version of the standard vest) *improved ( NIJ level IIIA or III) *tank (NIJ level IV ??? then the current implementation is not enough, or level III if improved were IIIA or only II) Combat skills *quick reload *marksman *commando As for the voice acting, my current plan is to strongly reduce the current commands to the few really needed (to be discussed) and to remove the childish ET sounds. I also wanted to bring back the TC045 profanity system, which somehow doesn't fit, I am not sure. I would compile list of required voice commands and will be looking for 16 male voice actors that record the list in different utterances and send it to me. We will need something like Specops: 3x american accent 2x british accent 1x mexican accent (some spanish profanity) 1x german accent (some german profanity) 1x french accent (some french profanity) Terror: 2x russian accents (some russian profanity) 2x polish accents (some polish profanity) 1x irish accent (some local profanity) 1x shottish accent (some local profanity) 1x german accent (some german profanity) 1x french accent (some french profanity) |
Author: | Tatti [ Fri May 06, 2011 3:14 pm ] |
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Coroner, what you really need is evil, drunk Finnish terrorists with horrible accent... |
Author: | coroner [ Fri May 06, 2011 4:54 pm ] |
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If you can offer decent evil finish accent, I will be happy to add it. |
Author: | hoak [ Fri May 06, 2011 5:39 pm ] |
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Well if the game is going to keep it's English interface 'Breach Armor' would be more technically correct then tank, and 'Combat Skills' is much better then 'Perk' with all the baggage it carries. There have been some great voice Actors among TC Fans over the years, current TC:E work included, though for a para-military operation the SELCALL, MODAT, CTCSS tones are going to be squelched as high frequency sound is very directional and tends to 'leak' from any ear piece. ![]() |
Author: | Damien [ Sat May 07, 2011 7:54 am ] |
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Automatic "friendly fire" voice chat message would be useful. |
Author: | Piney [ Sat May 07, 2011 3:20 pm ] |
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I can provide you with Brit, Scot, American, Canadian, Australian, French Canadian and French accents, send me a PM and i'll get to work! |
Author: | Kil [ Sat May 07, 2011 9:21 pm ] |
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Piney wrote: I can provide you with Brit, Scot, American, Canadian, Australian, French Canadian and French accents, send me a PM and i'll get to work!
An obviously fake/unauthentic/exaggerated accent is very annoying to someone who really has the accent, so if you think you can do all of those different accents, make sure you are at least 98% confident that you can do it accurately (ie you know SEVERAL people with the accent and THEY agree it sounds accurate). |
Author: | Craterus [ Sat May 07, 2011 9:27 pm ] |
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I thought he meant he knew people with authentic accents' who would be willing to do some acting and he'd send it over. But who knows. |
Author: | Kil [ Sat May 07, 2011 9:45 pm ] |
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Craterus wrote: I thought he meant he knew people with authentic accent's who would be willing to do some acting and he'd send it over. But who knows. coroner wrote: I would compile list of required voice commands and will be looking for 16 male voice actors that record the list in different utterances and send it to me.
And also yeah, authentic accents would obviously be preferred to (even very good) imitations. |
Author: | hoak [ Mon May 09, 2011 12:39 am ] |
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Well as a seasoned Sound Desinger, I vote for quality of voice acting, character and timber of the persons voice over a particular accent someone might have or be able to play up... Someone that sounds like they're: eight years old, just had a horribe bicycle accident, or is worried Mom might hear what they're doing at the microphone probably won't work regardless of how 'authentic' their accent is. But someone with the nick Piney, probably sounds salty, tough as nails and as close to any Gamer's idea of how a 'real Operator' should sound (regardless of accent) as we're likely to get. Keep in mind we're going to hear what ever Coroner puts in the game nearly as often as we hear guns fire, if not more so; so my vote is quality over quantity -- and if anyone is too thin skinned to have their work rejected, prolly not a good candidate for the effort. ![]() |
Author: | Kil [ Mon May 09, 2011 5:38 am ] |
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Yeah, that's a given. |
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