yks wrote:
2. Talk to ET:L dev team about compability issues with CQB
I was really excited when Coroner was considering to use ET:L as the base engine for True Combat. In my opinion, both of our communities could only benefit from this partnership. However, Coroner found ET:L performance to be inferior compared to the vanilla ET, so CQB would probably be better off using ET GPL sources if Coroner is not interested in helping us improve the performance.
I wanted to give him a hand with testing, but I am using Mac and there is no OS X release of CQB yet. I would probably need to get access to CQB source code anyway to do any meaningful debugging. Moreover, I have several projects in various stages of development centred around ET:L and I am starting a new job, so I don't have much free time left.
Coroner is a seasoned programmer, so he wouldn't make the same rookie mistakes as I did if he were to start a new project based on ET GPL source code release. However, it would still take a LOT of time and dedication to get the sources into some kind of order. Most of this work would just be mirroring of what we have done in the past. Whatever is decided, developing open-source engine side is a step in the good direction for your project.