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[MAP] obj_tce_sniper http://truecombatelite.com/forums/viewtopic.php?f=8&t=1922 |
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Author: | De@thByBl@st [ Thu Oct 15, 2009 2:41 pm ] |
Post subject: | [MAP] obj_tce_sniper |
It's a sniper challenge, each team spawns on their side, it's impossible to cross to the other side but you can get in the river bottom, there are plenty of vantage points and hiding spots. Click here to see screenshot. Mirror1 MD5: 2febba15ae0664d3db075f7aaefc8621 MAP NAME: obj_tce_sniper Based off of ET's ae_sniper_challenge. AUTHOR: De@thByBl@st STATUS: Release Candidate One PLAYERS: 1-64 "There are 64 player spawn points (CTF) and 32 Spectator spawn points (DM)". GAMETYPES SUPPORTED: bc BOT SUPPORT: No KNOWN ISSUES: None FEATURES: Intermission camera. SPECIAL THANKS TO: ID Software for their wonderful game engines. Splash Damage for Wolfenstein Enemy Territory. Team Terminator and Grove Six Studios for TrueCombat:Elite. The following for helping me along, answering my questions and providing content, as well as showing an interest in these projects: baltar bruce45 clamboni Coronor Diane DrunkyDuck eagle eclipse*8*Ball highfighter ignoblo Kilroy LadyDeath Linkerhode Liquid )v(aD*Joedirt Matt518 Mehrang merlin1991 Prowokator Revenant Rosso The5thHorsmen Toc NSA unicornkill [UNITED]kraut VinnyG eclipse*8*Ball for providing many resources to the community, including a great map download location. Visit the site: http://www.eclipse-esports.de <<== Site dead. Everyone that maps for and plays True Combat: Elite, everyone that visits http://www.truecombatelite.com/ and those that post on the forums there, let's keep this project alive and kicking. Anyone else that I may have forgotten, Send me a PM and let me know. Enjoy Updated mirror and screenshot. Merry Christmas! |
Author: | $omator [ Thu Oct 15, 2009 9:53 pm ] |
Post subject: | |
nice |
Author: | WingZero [ Fri Oct 16, 2009 1:54 am ] |
Post subject: | |
I couldn't get it to load on my sniper server. I renamed it to obj_tce_sniper-RC1.pk3 and used obj_tce_sniper as the map name. My server settings are working properly with other sniper maps such as obj_ae_sniper.pk3 Here's a mirror you can use, but I don't know if the map works ![]() http://www.downloads.clan-sef.org/tcete ... er-RC1.pk3 |
Author: | =MAveXII=NoiR# [ Fri Oct 16, 2009 12:39 pm ] |
Post subject: | |
is that the remake of the 0.48 sniper map? GJ |
Author: | Alpha Red [ Fri Oct 16, 2009 2:57 pm ] |
Post subject: | |
De@thByBl@st wrote: Based off of ET's ae_sniper_challenge.
I think that answers your question. |
Author: | LayerS [ Fri Oct 16, 2009 10:43 pm ] |
Post subject: | |
map has been around in .49 before as far as I'm aware, is this a repost? Still like it ;) |
Author: | De@thByBl@st [ Sat Oct 17, 2009 4:45 pm ] |
Post subject: | |
Make sure your using BC, no other game type is currently supported. This is the complete source rebuild of the AE sniper challenge map from ET to TC:E, the other AE Sniper was merely a quick fix conversion and should now be considered obsolete. There were things that needed to be fixed that couldn't be fixed without a complete source rebuild, for example the removal of bullet resistant mesh and railings, the removal of erroneous brushwork, texture corrections, climbing additions, etc. Previous release thread lost and previous links to files are obsolete. |
Author: | De@thByBl@st [ Sun Dec 15, 2013 1:22 am ] |
Post subject: | Re: [MAP] obj_tce_sniper |
Resurrected! Updated mirror and screenshot. Merry Christmas! |
Author: | Dim$tar [ Thu Dec 19, 2013 1:53 pm ] |
Post subject: | Re: [MAP] obj_tce_sniper |
De@thByBl@st wrote: Resurrected! Updated mirror and screenshot. Merry Christmas! Hey why not put it on the official map depot here at truecombatelite.com ? |
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