TrueCombat
http://truecombatelite.com/forums/

obj_skirmish ported
http://truecombatelite.com/forums/viewtopic.php?f=8&t=2213
Page 4 of 4

Author:  luka [ Fri May 20, 2011 6:11 am ]
Post subject: 

WOW first time i see coroner to thx sombody and ask sombody to help him :D
all in one post :)

Author:  cqbdrug [ Sat May 21, 2011 10:42 am ]
Post subject: 

Excellent work !

your map looks really really fantastic,(i know how hard it is to make such a map) it has many differrent looking playing parts ...thats cool, the only way what i see is the re-texturing of the map with CQB textures cause 60mb is to much ..sadly

best regards
QCBdrug

Author:  Damien [ Sat May 21, 2011 5:56 pm ]
Post subject: 

cqbdrug wrote:
the only way what i see is the re-texturing of the map with CQB textures cause 60mb is to much ..sadly
Download speeds aren't what they were 5-10 years ago, we can afford 60MB maps.

Author:  Alpha Red [ Sun May 22, 2011 5:48 pm ]
Post subject: 

Damien wrote:
cqbdrug wrote:
the only way what i see is the re-texturing of the map with CQB textures cause 60mb is to much ..sadly
Download speeds aren't what they were 5-10 years ago, we can afford 60MB maps.

In some places, others aren't so lucky. Not that it should change the size, as 60mb isn't that much to download in those areas either.

Author:  sxy [ Sun Sep 11, 2011 11:16 am ]
Post subject: 

Has this map seen any real action lately?

Author:  Darkwing [ Mon Mar 12, 2012 10:16 pm ]
Post subject: 

Hey,

i played it with several others on a private server.
In my opinion its really faboulous. A shame it is not as widespread as it should be!

I made some screenshots of some bugs, texture issues and some "hotspots":

Biggest problem is the fence on the bridge, you cant shoot through it, so the buttom you cant really shoot enemys on top:
http://prity.pr.funpic.de/TCE/Screens/s ... ot0000.jpg
http://prity.pr.funpic.de/TCE/Screens/s ... ot0003.jpg

Some strange movement actions happen on the pipe next to the bridge:
http://prity.pr.funpic.de/TCE/Screens/s ... ot0007.jpg
http://prity.pr.funpic.de/TCE/Screens/s ... ot0014.jpg

Metal sheet is strange too, you cant really climb it and you can get stuck a bit in it: (maybe its the fence thing)
http://prity.pr.funpic.de/TCE/Screens/s ... ot0008.jpg

Maybe make a noclimb-texture at the wall near the keypad:
http://prity.pr.funpic.de/TCE/Screens/s ... ot0011.jpg
http://prity.pr.funpic.de/TCE/Screens/s ... ot0012.jpg

Here you might add a fence or make a roof, so you might not think you can jump there:
http://prity.pr.funpic.de/TCE/Screens/s ... ot0004.jpg

Brush of wall or window ledge istn big enough:
http://prity.pr.funpic.de/TCE/Screens/s ... ot0006.jpg

Seems to me like the scale of the table isnt proper:
http://prity.pr.funpic.de/TCE/Screens/s ... ot0010.jpg

On this wooden "wall" u sledge like on metal:
http://prity.pr.funpic.de/TCE/Screens/s ... ot0013.jpg

Small point (maybe make or a box around the connection or just leave it)
http://prity.pr.funpic.de/TCE/Screens/s ... ot0015.jpg

I think here is an issue with areaportals:
if you get into this room looking at the garage door first its not there and then you see the garage door:
1. http://prity.pr.funpic.de/TCE/Screens/s ... ot0016.jpg
then
2.: http://prity.pr.funpic.de/TCE/Screens/s ... ot0017.jpg

I think the mirror bug when you cant see somebody next to you isnt your fault, right? Just wondering, but a nice feature on the map!

I hope the map will be uploaded on some servers soon!


Kind regards
Darkwing

Author:  sxy [ Wed Mar 14, 2012 12:04 pm ]
Post subject: 

Hi!

I appreciate your input :) I'm aware of all of the bugs that you have mentioned. Some of them have already been fixed and some of them were made intentionally (slippery surfaces on pipes and wooden fence). Unfortunately I didn't have will to recompile the map (which takes awful lot of time) because there never was any real interest for map (it just didn't seem worth of hassle).

cheers
sxy

Page 4 of 4 All times are UTC
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/