XenoKiLLer wrote:
Now, yes dragon, MD4 will make TCE more realistic by havng better animations and making it easier to add additional animations. The problem is, idSoftare scrapped the MD4 and it was only used in one game in its history. Q3E was stuck with only MD3. They only began using skeletal animations again when they made Doom3 using the MD5 technology.
Now, currently, there are outside groups that are trying to reintegrate MD4 into the GPLed version of the engine. If you have read id's notes for the GPLed engine, they mentioned that MD4 was removed from the engine code compeltely. So you can imagine how hard it will be to rewrite the code. Not that it is impossible, but if the devs could put their minds to it, and everyone inluding the devs is wiling to wait alot longer until the final version comes out jsut to integrate this, then this is the answer. He might need alot of convincing before even thinking about this. Currently, as seen in the rontpage, Coroner is imporving TCE's lighting with client HDRi effects giving TCE lighting similar to CounterStrike: Source. SO you can see that he is busy.