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PostPosted: Sun May 23, 2010 10:02 pm 
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Pwnzer
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i just hope that i can save the customization for both specop and terror so i dont have to change it every match

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PostPosted: Mon May 24, 2010 12:39 am 
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Sharp Shooter
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I was playing War Rock today & noticed that one of the game modes is "Close Quarters Combat"


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PostPosted: Mon May 24, 2010 4:04 am 
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Carbide wrote:
I was playing War Rock today & noticed that one of the game modes is "Close Quarters Combat"

Yeah i know warrock ok game but hated torrent....
That means only that its dedicated to tight battle melefull and snipers are not mostlikely as good as scoped assault rifles (like aug which is not sniper its assault rifle) and isnt there scar named (in other games not in wr) SCAR CQB ? Or something like that
So you got the point :D (or you just mentioned it)

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PostPosted: Mon May 24, 2010 10:16 pm 
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There are several versions of guns that are given the title 'CQB'. It usually incorporates a shorter barrel and maybe a few other changes steming from the shorter barrel. Like this M4 CQB (http://w13.itrademarket.com/pdimage/66/1257966_ka-ag-19.jpg)

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PostPosted: Tue May 25, 2010 6:47 am 
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Master
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Alpha Red wrote:
There are several versions of guns that are given the title 'CQB'. It usually incorporates a shorter barrel and maybe a few other changes steming from the shorter barrel. Like this M4 CQB (http://w13.itrademarket.com/pdimage/66/1257966_ka-ag-19.jpg)

Combat Arms have M4A1 CQBR is any difference betwen CQB and CQBR ?


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PostPosted: Sun May 30, 2010 2:13 am 
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Marksman
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That is just awesome.TC:E after all this years still owns many of the new FPS games, with out needing great computers to run it.You guys made a great work im glad to know that you will continue.If you need help on the guns sounds tell me i have oppurtunity to sample them from the real guns ,thats kind of what i do for living working with sound.I will be glad to help .Cheers and keep on going with your great work.
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PostPosted: Mon May 31, 2010 8:42 pm 
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Master
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Nide job coroner as i see from CQB Update: Third Person Player Animations news u improved a lot like much better graphic and weapon (just magazine shine too much)


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PostPosted: Mon May 31, 2010 9:27 pm 
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Master
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Wow. The player shadow looks much better.


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PostPosted: Mon May 31, 2010 9:28 pm 
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Pwnzer
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Carbide wrote:
I was playing War Rock today & noticed that one of the game modes is "Close Quarters Combat"


i havent tried it but there are 2 free games that i want to mention:

-operation 7: http://op7.netgame.com/
-alliance of valiant arms: http://ava.ijji.com/

like i said i havent tried it but maybe u should try it out...

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PostPosted: Tue Jun 01, 2010 12:08 pm 
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So because cqb is standalone that means it is not slave of wolfenstein (so engine is with sense probaply ioquake3 or its modification?) and now you can do stuffs and mess up with the engine with your own rules ?

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PostPosted: Tue Jun 01, 2010 12:13 pm 
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Master
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luka wrote:
Alpha Red wrote:
There are several versions of guns that are given the title 'CQB'. It usually incorporates a shorter barrel and maybe a few other changes steming from the shorter barrel. Like this M4 CQB (http://w13.itrademarket.com/pdimage/66/1257966_ka-ag-19.jpg)

Combat Arms have M4A1 CQBR is any difference betwen CQB and CQBR ?
well i think CQBR means Close Quarter Battle Rifle since that makes sense :s i didnt dig it up anywhere just quessed

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PostPosted: Tue Jun 01, 2010 12:40 pm 
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RedRuM wrote:
So because cqb is standalone that means it is not slave of wolfenstein (so engine is with sense probaply ioquake3 or its modification?) and now you can do stuffs and mess up with the engine with your own rules ?

no, what he means by that is that you wont need older tce versions afaik. he'll probably give us an all in one installer (et+cqb and a single cqb installer)

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PostPosted: Tue Jun 01, 2010 1:55 pm 
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Groove Six Studios
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Standalone in fact means only that it will be an independent W:ET mod that does only require W:ET to run. Thus, it will have its own mod folder and will not interfere with an existing TCE.
This decision is based on a couple of considerations. Firstly, TCE can continue existing as it is, secondly, alpha tests will require less download, and finally, potential new players will have a fresh and easier start with installation as well as with the perception of "a new game" of the TC franchise.
An official CQB release as a bundle with W:ET is questionable from a legal point of view, I guess. A single zip file that maintains the independent installers might be possible, but is also questionable. I could speculate that a community release featuring such a handy and very helpful combination wouldn't be official.


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PostPosted: Tue Jun 01, 2010 4:22 pm 
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great... so ET and TC:CQB will be bundled as one stand alone game, i like it, this is what i always want TrueCombat to be, a stand alone game...

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PostPosted: Tue Jun 01, 2010 4:23 pm 
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Dragonathan wrote:
great... so ET and TC:CQB will be bundled as one stand alone game, i like it, this is what i always want TrueCombat to be, a stand alone game...

No, that is exactly what you cannot do according to the Wolfenstein ET EULA.

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