Maybe the best solution, in this case, would be a slightly redone, the body perk system.
4ex:
Light body - totally no movement limitation [49b ppms], but also no heavy weapons, 1 nade, no "get more clips", easy-to-carry sidearm [ no akimbo, no shotgun as secondary weapon, less chance to survive under heavy fire.
On and on and on.... i hope its easy to understand what i mean.
Sambba
I know your
monkey - style gameplay and i have to admit, we all like in 49 "ledge-jumping" "box to box bouncing" BUT there is a dark side of the moon. New players might be disappointed. This is a realistic game in the title and i can do a 360 spin-3frags-nadeplant-combo? No thanks i have quake3 on hdd.
Another one bites the dust: Damn, games not suppose to be so ultra realistic. Join army then, or go to the shooting range and u there u can get your **** realism.
That's where the shoe pinches.I totally understand your pov and this is the reason why You [ ME AS WELL

]glorify tce - balanced features.
However, i am the biggest fan of cqb features including 360 jumps limitation, bullet drop, truevision <3, maybe the first attemps of cqb PPMS might be really annoying for typical monkey-gamers like You [

] but you can get to used to this feature after 1 hour, at least in my case.
Sooooo... im waiting for new release, then we will see where we going, as Coroner said.